The game of the city. A new teaching strategy for the subject of Architectural Design

Authors

DOI:

https://doi.org/10.5821/jida.2018.5449

Abstract

We insist on the application of the game strategies as valid and adequate tools for the development of the architectural design teaching. The simulation of scenarios similar to the development of real architectural design at different scales of approach, with different materials and techniques, and with very scheduled
deadlines, leads to generating work dynamics that begin in the field of collaborative solutions and reach personalized. Being the results a consequence of the application of the different gamification methodologies and activities. In the ludic and competitive environment that is provoked, intuition, attention and precision are fostered, and the different solutions to the same problem are produced, while reward systems or prizes are applied that encourage the involvement and motivation of the students.

Author Biographies

  • Jesús Ulargui-Agurruza, , UNIVERSIDAD POLITÉCNICA DE MADRID ESCUELA TECNICA SUPERIOR DE ARQUITECTURA

    PROFESOR TITULAR

    DEPARTAMENTO DE PROYECTOS

    ESCUELA TECNICA SUPERIOR DE ARQUITECTURA DE MADRID

  • Sergio de-Miguel-García, , ETSAM. UPM
    Profesor Asociado del Departamento de Proyectos Arquitectónicos. ETSAM. UPM
  • Néstor Montenegro-Mateos, , ETSAM. UPM
    Profesor Asociado del Departamento de Proyectos Arquitectónicos. ETSAM. UPM
  • Javier Mosquera-González, , ETSAM.UPM
    DOCTORANDO. Departamento Proyectos Arquitectónicos. ETSAM. UPM

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Published

2018-11-16

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PAPERS